Getting Started
Client Side
using CodeReaper;
// define exSocket object
exSocket sckClient = new exSocket();
public Form1()
{
InitializeComponent();
// Set default IP and Port
sckClient.remoteIP = "127.0.0.1";
sckClient.remotePort = 9001;
// Link object with event handler
sckClient.onConnect += SckClient_onConnect;
sckClient.onDisconnect += SckClient_onDisconnect;
sckClient.onDataArrival += SckClient_onDataArrival;
// Set ConnectInterval (ms)
sckClient.ConnectInterval = 1000;
// Set AutoConnectEnable flag to true
sckClient.AutoConnectEnable = true;
}
private void SckClient_onConnect(object sender)
{
// Connected!
}
private void SckClient_onDisconnect(object sender)
{
// Disconnected!
}
private void SckClient_onDataArrival(object sender, byte[] Data, int bytesRead)
{
MessageBox.Show(Encoding.UTF8.GetString(Data));
}
Server Side
using CodeReaper;
// define exSocket object
exSocket sckServer = new exSocket();
public Form1()
{
InitializeComponent();
// Set Local Port to listen.
sckServer.LocalPort = 9001;
sckServer.onConnect += SckServer_onConnect;
sckServer.onDisconnect += SckServer_onDisconnect;
sckServer.onDataArrival += SckServer_onDataArrival;
// call Listen()
sckServer.Listen();
}
private void SckServer_onConnect(object sender)
{
// Connected!
}
private void SckServer_onDisconnect(object sender)
{
// Disconnected!
}
private void SckServer_onDataArrival(object sender, byte[] Data, int bytesRead)
{
MessageBox.Show(Encoding.UTF8.GetString(Data));
}
How to send data
now working....
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